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AI Insights · Timothy · April 2023

Top 5 Third Person Games on iOS in New Zealand - Q1 2023

A look at the performance of the top five third-person games on iOS in New Zealand during the first quarter of 2023, with insights on downloads, revenue, and active users.

Top 5 Third Person Games on iOS in New Zealand - Q1 2023

The first quarter of 2023 saw interesting trends in the performance of the top third-person games on iOS in New Zealand. Here's a detailed look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.

Subway Surfers experienced fluctuations in weekly downloads, starting with around 4K in late December and gradually declining to about 1.6K by the end of March. Weekly revenue for the game peaked at $421 in early January but saw a dip to around $217 in late February, before recovering slightly to $307 at the end of March. Active users also showed a downward trend, starting from 70.6K in late December and dropping to approximately 46.4K by the end of the quarter.

Attack Hole - Black Hole Games saw a significant increase in weekly downloads, starting from just 10 in early January and reaching a peak of about 2.6K in early March. Weekly revenue followed a similar upward trend, starting from $6 in late January and peaking at $69 in early March. The weekly active users also increased steadily, starting from 28 in mid-January and reaching around 4.3K by early March, before seeing a slight decline towards the end of the quarter.

PUBG MOBILE maintained a relatively stable download rate, fluctuating around 900 downloads per week with a slight peak of 1.1K in late January. The game saw substantial weekly revenue, peaking at $22.4K in mid-March, with other high points including $21.7K in late December and $20.9K in mid-March. Active users remained fairly consistent, hovering around 12K throughout the quarter.

Mario Kart Tour had a varied download trend, starting with about 1.2K in late December and experiencing a low of 190 in mid-March, before slightly recovering to 325 by the end of the quarter. Weekly revenue peaked at $446 in mid-January but saw a decline to $223 in late March. Active users showed a downward trend, starting from 6K in late December and dropping to around 4.3K by the end of March.

Snake Run Race・3D Running Game started with 335 downloads in late December, peaking at 1.8K in early January, and then gradually declining to 417 by the end of March. The game's weekly revenue had modest peaks, with $14 in late March being the highest. Active users followed a similar trajectory, starting from 312 in late December, peaking at 2.3K in early January, and then declining to 914 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023